0606 Syllabus Topic 13 of 14
Vectors in Two Dimensions
Written by Teacher Rig
8 years teaching IGCSE Add Math · Updated 12 June 2026
Vectors in 0606 escalate quickly: notation and arithmetic (gentle), geometry with position vectors (standard), and relative velocity (the part that fills our enquiry inbox every exam season). The whole topic runs on a handful of rules applied with diagram discipline.
Notation, magnitude, unit vectors
A vector has magnitude and direction. Component forms: or column vectors. For :
- Magnitude: . Pythagoras, same as coordinate length
- Unit vector: , direction with magnitude
The standard construction the exam loves: a particle moves with speed 26 m/s in the direction of velocity . Speed unit vector. Writing the unit-vector step earns the method mark.
Position vectors and geometry
Position vector: locates point from the origin. The workhorse rule:
(destination minus start)
From it: midpoint of has position ; dividing in ratio has position . Geometry proofs (“show , , are collinear”) reduce to showing one vector is a scalar multiple of another. with a shared point collinear, and the conclusion must be stated in words (determine-style command).
In ratio/intersection problems, the method is to express the same point two ways and equate coefficients of and , valid because and are non-parallel. The line “equating coefficients of : …” is the visible method that carries the marks.
Velocity and relative velocity
The kinematic backbone: position at time = initial position + velocity:
Write this for each moving object before doing anything else, it converts the word problem into algebra. Then:
- Interception/collision: set ; equate and components; the same must satisfy both (checking this consistency is often the final mark).
- Relative velocity: velocity of relative to ; relative position likewise. “When are they closest?” and “show they do not collide” questions live entirely in the relative vector.
- Courses and currents: actual velocity = velocity in still water/air + current/wind vector, draw the triangle, label it, and the geometry (often sine/cosine work) follows.
Worked exam-style question
At 12:00, ship A is at position km moving with velocity km/h; ship B is at km with velocity km/h. Show the ships meet, and find when.
(M, position model stated) (M) Equate : (A) Check at : ; ✓, same -component, so the ships meet at 16:00 (B, the verification AND the stated conclusion)
The -component check is the “show” part, skipping it converts a 5-mark answer into a 3-mark one even with correct.
Common mistakes in this topic
- computed as (start minus destination, backwards)
- Speed used as velocity without the unit-vector direction step
- Interception solved on one component only, never verified on the other
- Relative velocity subtracted the wrong way round ( relative to is )
- Diagrams skipped on course/current problems, then the triangle’s angles guessed
Vectors borrow magnitude from coordinate geometry and share its kinematics language with calculus kinematics, though here motion is constant-velocity, there it accelerates. Another classically avoided topic, which makes it A*-differentiating.
Relative velocity is the most-requested rescue topic we teach, and it’s very fixable. Free 1-hour trial class with Teacher Rig: message us on WhatsApp.
Common questions
What's the difference between a position vector and a displacement vector?
How do I find a unit vector?
How do relative velocity questions work?
Keep going
Vector Notation & Magnitude
Deep dive
Position Vectors
Deep dive
Velocity & Relative Velocity
Deep dive
Vector Problem-Solving
Deep dive
Straight-Line Graphs
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